

The loot will also be open for any creatures to eat or steal as their normal rules.

If the loot (such as a Morsel) can spoil, it will do so as normal while on the ground. For example, a Rabbit will starve under a trap in two days, the same time it does in the inventory. In either DLC, the creatures caught under a trap will struggle for a few days before starving to death and dropping their loot on the ground. Placing a Trap on a Crabbit that buried itself will easily catch it. In the Shipwrecked DLC, Crabbits can be caught using Traps. Even though Flint and Rocks can be used as bait, Moleworms cannot be caught. In the Reign of Giants DLC, Moleworms tunneling underground will trigger Traps. In vanilla Don't Starve, Chests can be built nearby Rabbit Holes and filled with Rabbits to create a food stockpile. Traps are particularly useful during Winter, as they can be spread around a large area and placed atop Rabbit Holes for instant capture. Traps can be used in this way to form a barrier when destroying Spider Dens, or as a great method to farm Silk. Traps can also be used to mark notable areas on the map, as Trap icons appear wherever they are left.Ī hostile creature can be lured into a Trap if it is chasing the player character Spiders for example will always try to travel in a straight line and make no effort to avoid traps or other obstacles. When a Trap is picked up after catching an animal (or failing), it will lose durability.įrogs and Spiders die when the Traps that caught them are picked up, leaving their respective drops in the player's inventory. When a Trap is picked up from the ground still set to catch an animal, no durability is lost, allowing it to be moved around freely. This means if a Trap is placed directly on top of a Rabbit Hole, it will catch the Rabbit when it leaves home or comes back. Traps do not need bait in order to catch creatures if a creature touches the Trap for any reason, it will fall and possibly catch it.

Once a Trap has caught something, it will shake and "jump" around with the animal inside. Bait will be consumed upon a successful catch. To bait a Trap once set, simply place a food item in it. Traps are set by placing them on the ground and can be picked up again at any time. Baited or not, a Trap will trigger once a small creature moves close enough to it.

Once set, Traps can be baited with Food items attractive to said animals. It can be crafted at the beginning of the game with 6 Cut Grass and 2 Twigs. A Trap is a Survival item used to catch small animals such as Rabbits, Frogs, and Spiders.
